Extends Animation
Animation.Delay
A delay animation inserts a delay into another animation sequence.
Rectangle as square {} Animation.Sequential { Animation.Delay { duration: 1000 } Animation.Tween { target: square.x; to: 1000; duration: 500 } }
property Int durationVariance: 0
Adds or subtracts a random variation to the duration of the delay. This is useful for situations where an exact delay in a repeating animation makes it feel too mechanical. For example the pause between a characters eyes blinking.
Animation.Delay { duration: 2000 durationVariance: 1000 }